Starts the interaction with the given identifier.
Stops the current interaction.
Sets the image of the open interaction window.
Sets the text of the interaction.
#OUTDATEDUSE game.startInteraction() for now
Adds an interaction to a queue. As soon as no interaction is active the next interaction in the queue is triggered.
Returns a string of time, budget and resource requirements.
Returns true if budget and resource requirements are met.
Passes time, subtracts budget and resources required for the given event. If CheckHas is true the values are only triggered if hasInteractionValues() is true. This function always returns the result of hasInteractionValues().