Generic functions are functions that exist for multiple Data Types.
Data Types:
Examples:
getCharacterData("c0", "extra", "key") -> CharacterData > CharacterKey
addPlayerData("skill", "strength", 5)
setRD("base_currency", "extra", "name", "")
Returns the [Generic] Keys of all [Generic]s.
Returns the [Generic] Keys of all [Generic]s that inherit from the given FileData.
Returns the all variable names of the Data type given.
Returns the variable of the [Generic] data as a Type > String.
Returns the variable of the [Generic] data as a Type > Integer.
Returns the variable of the [Generic] data as a Type > Float.
Returns the variable of the [Generic] data as a Type > String.
Sets the variable of the [Generic] data.
Adds the value to the current value. Not available for: Features, Outfits and Activities.
Remove the variable of the [Generic] data.
Returns true if the data has the given key, else returns false.